![]() ![]() But you can actually buy them as "Contraband" for double the key cost. Originally posted by Waryth:I have to pay for CHL to get the last 3 remaining spacecraft upgrades.To an extent, that is true. If it's free and I get to play it then what about a DEMO? A demo isn't listed as free? What's the difference between this and a demo if I couldn't get to unlock everything. It's NOT free as you don't get to access everything. This is when they require you to pay to unlock the final spacecraft and other paintjobs. Its their own game I understand but once you've unlocked everything then now what? the rest are NOT unlockable. It's the game business model that is ruining the free-to-play genre. It doesn't matter if they do it or not as long as they have the upper hand than what others don't have. there's a PAYWALL in the system! and that itself is pay-to-win. However, mountable slots are limited to 30, so a pay-to-win not-so-pro player will use up all available superweapons earlier.Yeah I get it, a pay-to-win not-so-pro player won't be able to do much about it anyway.īUT THE FACT REMAINS that. ![]() Dimensional Phase-out makes you invincible for 4 seconds(also the first superweapon to receive a nerf), and pros often use Damage Amplifiers to triple the damage out for 10 seconds for quickly killing enemies. Originally posted by _someRandomDude:Projectile clearing isn't the best thing superweapons can do through. Yes, you can pay to speed up the process, but currently nobody does that, and it's not a requirement to play. Tl dr the game suffers heavily in terms of MMO design but it's nowhere near pay-to-win. There's even bonuses for doing it equipmentless and for flying it with a starter ship for crying out loud. Even if you end up on the leaderboard, if you're tanking up equipment you're going to lose money anyway, and to stay there you need to grind, which ironically is what you see as "loyal", and that is exactly what they have been doing. The CHL isn't a paywall, it's a joke with no real benefit. You do realize that these players (whom you call "whales") have been playing the game since the release when there were no microtransactions to speak of and have been the heart and soul of the community for a long time. People who pulled this stunt off gets rewarded multiple times than what an average F2Per would do. You can't attain first place and be the best when your opponents have superior spacecraft than everyone else and equip it with a lot of consumable enough to blast through the difficulty missions with ease and even ascend through the ranks for completing it very fast. There's leaderboards here and the sad truth is that the leaderboards can be dominated by the whales. Originally posted by Waryth:I have some suggestions to solve this matter:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |